English
Clogwork

Press kit

A factory puzzle game where every block takes up real space.

Updated · Fact sheet (TXT) · Trailer on YouTube

Description

Short

CLOGWORK is a factory automation game. Cut, glue and rotate pieces into the shapes you need. Build conveyor belts and logic circuits, prevent jams, and deliver finished shapes to the Core. Build in 2D, or switch to 3D at any time.

Long

Everything on the belt is a real object with an actual size. If a slab is three cells wide, it needs three lanes to move. Sometimes you'll rotate a piece just to squeeze it through a tight spot. Sometimes you won't, and it'll sit there clogging everything behind it.

Play in 2D or 3D. Switch whenever you like and the factory keeps running exactly as it was. Spin the camera round a jam to see what's stuck, or pull back and watch the whole thing move.

Make your factory run like CLOCKWORK without CLOGGING the lanes. Clog-work. Get it? Glue, cut, rotate and transport pieces to the hub. Optimise your designs, push your score higher, and see how you compare with other players on the in-game leaderboards.

Filter by colour, size, or number of cells. Decide what gets cut, what gets pushed, and what gets left alone. You can hook almost anything into the logic layer and control when it acts. There's no single way to solve a problem. How you build it is up to you.

Your score isn't just about how much you produce, but how you produce it. Keep pieces together and they're worth more. Cut everything into little pieces and glue it back together, and you'll get the lowest score. The same 3x3 can be worth 9.0 or 12.6 depending on how you made it.

Features

  • Pieces have a real width, height and shape. A piece three cells wide needs three lanes.
  • 2D and 3D views of the same factory. Press V to switch.
  • Glue, cut, rotate and push pieces into the figure the Core asks for.
  • A logic layer: Sensors, wires and gates that act on colour, size or cell count.
  • The score counts how each figure was built as well as how many arrive.
  • 32 target figures, from a 3-cell bar to The Visor (24×27 cells).
  • In-game leaderboards for the first 10 seeds.
  • Steam Workshop: make target figures and share them.
  • Achievements, and a screenshot mode that captures the whole factory in one image.

The demo has three figures: 20 bars, 10 chairs, then a house where the colours have to be right as well as the shape. No time limit.

Trailer

Gameplay trailer · 1:23 YouTube

To embed it: youtube.com/watch?v=1GMxMY07vSE

Screenshots

2560×1440 PNG, with the game's interface. Click one to download it.

A factory building red hearts beside the Core, in the 3D view
Heart factory, 3D PNG
Lines of roof and wall pieces running across the floor to the Core, in the 3D view
Roof and wall pieces to the Core, 3D PNG
Turntables and logic cables around a line of orange pieces, in the 3D view
Turntables and cables, 3D PNG
The heart factory on the dark floor, in the 3D view
Dark floor, 3D PNG
Orange fish and yellow keys on their way across the floor, in the 3D view
Fish and keys, 3D PNG
The heart factory in the 2D view
Heart factory, 2D PNG
Sensors and wires deciding where pieces go, in the 2D view
Logic wiring, 2D PNG

Logos and key art

Clogwork logo, light letters
Logo, light SVG · PNG
Clogwork logo, dark letters
Logo, ink SVG · PNG
Key art: a factory floor full of figures, no logo
Key art, no logo, 3840×1240 PNG
Capsule art with the Clogwork logo
Capsule, 1232×706 PNG
OddSprout Games studio mark
Studio mark PNG

Other capsule sizes: 920×430 · 748×896 · 600×900

Studio

In most factory games an item is a dot on a belt. In Clogwork it has a width and a height, and that one rule turns into the whole puzzle.

OddSprout Games, one-person studio

CLOGWORK is being made by one developer and is still in active development.

Contact

Steam keys, interviews and other sizes: hello@oddsprout.games. The community is on Discord.

For coverage of Clogwork. Please credit Clogwork / OddSprout Games and keep the logos' colours and proportions.